
Lethal Alliance weaves a tale around the Imperial-fighting escapades of Twi'lek Rianna Saren, a skilled Rebel Alliance fighter and acrobat, and her security droid, Zeeo, a defensive specialist. In relation to the franchise's saga, the game fits between the last prequel to appear in theaters -- 2005's Episode III: Revenge of the Sith -- and the first movie of the original trilogy, 1977's Episode IV: A New Hope.
Ubisoft said Lethal Alliance players must take advantage of each character's unique strengths to progress -- the ultimate goal being the theft of the Death Star's blueprints.
Even though the game will hit around the same date for both handhelds, Ubisoft says that each has been worked on by two different development houses -- Ubisoft's Montreal division handled the PSP version and Casablanca studio produced the DS game. As you can expect, the games will reflect different experiences based on which device they're used on.
Besides providing the usual cast of Star Wars characters -- Darth Vader, Boba Fett, and Princess Leia -- the game will also offer some sort of multiplayer component, though Ubisoft was mum on those details.
[Update: LucasArts contacted us to let us know that the "long-term licensing partnership" with Ubisoft was not, in fact, recently signed but rather pre-existing. Earlier titles included 2004's Star Wars Trilogy on the Game Boy Advance.]




















(Page 1) Reader Comments
~Raynre
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"As you can expect, the games will reflect different experiences based on which device they're used on."
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Points off for originality there, Lucasarts.
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I hope she fails. That was Kyle's job. Just make up another superweapon and have her steal the plans for that; no need to take away someone else's job and make them look like a fool.
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If you couldn't tell already, LucasArts, like the man the company's named after, simply hates their fans in every way imaginable.
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BH: The games will offer a similar experience, although there are differences, including multiplayer.
GS: What will Lethal Alliance's multiplayer be like? Will it be local wireless-only, or Internet-enabled?
BH: Both versions of the game offer local Wi-Fi capabilities. Each version will offer a different multiplayer experience. On PSP you will play Twi'lek versus Twi'lek, while on DS you will play droid versus droid.
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What I mean is they should make two COMLETELY different games. Like, make this game on the PSP, then make a Rogue Squad./Wing Commander-type game on the DS (StarFox would be pretty old by the time this came out). Different characters, different story, totally different game.
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The ENTIRE TOP SCREEN FOR A FECKING HEALTH BAR??
Ooooo and a picture of some CLAWS.
But that's business as usual on Nintendo consoles as of late. The first party games are absolutely brilliant, while the third party games make me want to tear out half my brain.
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This strikes me as interesting. I'd understand if each version of the game was being worked on by a different developer, but two different developers for each??
Just kidding, it's a typo. It should read:
"Ubisoft says that each has been worked on by different development houses" (the word "two" was removed)
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